The Definition of an “EP” Value.

Des’ Simming Service (http://forums.worldofwarcraft.com/thread.html?topicId=20677632588&sid=1) seems to have taken off, but I saw at least two responses of “thank you, now I have to figure out what it means!” In response to those responses (lolrepetition!), I figured I’d start a mirror thread, for defining what an EP value is and for people to ask questions about their own personal EPs, so as to not cramp Des’ style or clutter up his thread. :P

EP Value- EP commonly stands for “Equivalency Points,” and they’re a way to determine the weight of each stat on your gear. With EP, you choose one stat to be the base stat, which is equivalent to 1 EP. For Enhance shaman, we choose Attack Power, as it’s plentiful- most casters use Spell Power. Your EP value for attack power is never going to change, since it’s the base of all your other stats. 1 Attack Power is ALWAYS 1 EP.

The rest of your gear weight changes, and this is where EP points come in. EP is used to determine how useful another stat (such as critical hit or haste) is when compared to one point of attack power.

Here are the EP values provided by Des in Des’ Simming Service (http://forums.worldofwarcraft.com/thread.html?topicId=20677632588&sid=1)

EP                        value     DPS       total DPS      difference

baseline                                      7925.67

ap                                              1.00      0.67      8060.48        134.81

crit rating                               1.96      1.32      7965.24        39.57

hit rating                                 1.88      1.27      7963.73        38.07

expertise rating                    1.02      0.69      7948.26        22.59

haste rating                             1.98      1.33      7965.70        40.03

armor penetration rating  1.76      1.19      7961.27        35.60

spellpower                               1.08      0.72      8034.42        108.75

mh dps                                       4.90      3.31      7950.46        24.79

oh dps                                         2.79      1.88      7939.77        14.10

strength                                      1.10

agility                                          1.72

intelligence*                             1.44
What this sim tells us is that Haste is equal to 1.98 points of Attack Power, Agility is equal to 1.72 Points of Attack Power, and Crit is equal to 1.96 points of attack power. We can then take these numbers and use them to determine how we gear. For example, 40 attack power gems are 40 EP. Right now, Des’ EP for Haste is 1.98. Since Haste gems give +20 haste, 20X1.98=39.6 So, even though it’s a small loss, Des would lose DPS by putting a Haste Gem into a new piece of gear rather than an AP gem.

The really important thing to remember about EP values is that they’re -always- changing. Every upgrade you get can and likely will change your EP. To this end, while Des can supply your ep values once or twice, you should become best friends with your own sim, because there will be times your Haste will hit 2.5 and other times you’re better off gemming AP+crit in yellow sockets.

Also, EP values will change from gem to gem, which makes it pretty impossible for us to just come out and say “if your haste is at 2.5, gem haste.” It’s possible, though unlikely, that two gems later your haste will drop crazy amounts and you’ll lose dps by gemming the next 8 gems as haste. A good solution to this, once you’ve learned to use your enhsim, is to sim that change- drop 400 Attack Power from your stats and add 200 haste (or 7.93% haste).

I highly recommend anyone who hasn’t had the chance to look at their ep values yet to drop by Des’ thread (while logged out in enh gear!) and ask for some help! :D

Comment (1)

  1. This is awesome! It make available to the community at large one of the most… nebulous topics for EnhShaman. I know that I can kinda get my EP values… how right they are is questionable. BUT! I know it’s there now.

    Thanks for posting this :D

    Friday, October 30, 2009 at 9:54 am #